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 Fleetsaving

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Admin
Admin



Posts : 5
Join date : 2009-10-31

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PostSubject: Fleetsaving   Fleetsaving Icon_minitimeTue Nov 03, 2009 11:01 am

Remember to fleetsave any questions post thread
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Boris
Alliance Leader



Posts : 2
Join date : 2009-11-01
Age : 55
Location : Brisbane

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PostSubject: Re: Fleetsaving   Fleetsaving Icon_minitimeTue Nov 03, 2009 11:10 am

you can save res with research and buildings, just cancel them before they finish for a full refund. I have a couple of planets with low robotics so buildings take ages so when i'm saving up for something i build there and cancel and restart the building every day or so. Money in the bank.
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Join date : 2009-10-31

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PostSubject: Fleetsaving 2   Fleetsaving Icon_minitimeTue Nov 03, 2009 10:33 pm

Hi guys the reason I first put a colony at 5;490 was to fleetsave deployment at 10% took a long time I timed them too arrive when I was online and then sent them back at 10% I could take up days of flight time especialy when I got colony at 8;490 I can send fleets for a week! :0
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PostSubject: Re: Fleetsaving   Fleetsaving Icon_minitime

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